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| Is this a good idea? |
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| You want to what! |
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| Total Votes : 10 |
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Unggoy OMG


Joined: 11 Apr 2008 Posts: 331 : Location: Why should I inform you...
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Posted: Tue Jun 10, 2008 3:51 am Post subject: |
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| [HSP]Chris wrote: | | I liked the rainbow posts... :cry: I am curios to see a list of those who didn't like it... |
Wang, I think you mean Chris on the rainbow thing, proof above incase. Anyway, I don't think my computer can handle a server and something else at the moment actually, it's pretty old, getting a new one for this years Christmas though, each bit hand picked and put together. Now that you say it, it doesn't look as easy to start a server with all these "Custom" map files and stuff. _________________ Inability to think independantly. |
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[HSP]Sonix Oh My Dear God Sir


Joined: 21 Mar 2007 Posts: 1247 : Location: I'm from Holland, where the frak you from?
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Posted: Tue Jun 10, 2008 7:41 am Post subject: |
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Even though i'm kinda banished, my server is operational... (Extreme seems to crash it alot though...) _________________ Kick up that pan.
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Unggoy OMG


Joined: 11 Apr 2008 Posts: 331 : Location: Why should I inform you...
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Posted: Tue Jun 10, 2008 8:33 am Post subject: |
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Anyway, looks like UT is finally dying, with all these other ones, COD4, Crysis, UT3 out. BW is looking primitive compared to these, and once all the mod fanatics move onto UT3 soon, UT2004 will finally end. _________________ Inability to think independantly. |
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[HSP]Wangtang Site Admin


Joined: 14 Nov 2005 Posts: 800 : Location: Connecticut, USA
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Posted: Tue Jun 10, 2008 11:14 am Post subject: |
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UT99 never died, I'd still be playing but beleive it or not, my pc is to
good for it :P
| [HSP]Chris wrote: | | To be fair, a Regular server to me meant no BW, just normal UT as it came. I would like that, BW had its time for me. |
You want to have a plain game on the server? I wouldnt mind it, I will add it if you want. _________________
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Chris Oh My Dear God Sir


Joined: 13 Dec 2007 Posts: 1502 : Location: Hinckley, Leicestershire, UK
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Posted: Tue Jun 10, 2008 11:45 am Post subject: |
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I would say go ahead, just other games have my interest, and whats to say other people will also wish to play it? I played UT 99, UT2003 since it came out and UT2004 since that came out, all this UT has bored me. My quest for other games was achieved, and a review will be on the forums when me and Sam can be bothered to write one. _________________
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[HSP]Hawk Pwner Lv3


Joined: 16 Apr 2007 Posts: 240 : Location: PwnageLand
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Posted: Thu Jun 12, 2008 12:19 am Post subject: |
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sheesh... we have a of picky people.. A reg ut server would be nice. maybe a kung foo mod on a dm gametype too ;) i would help pay for a server if the need arises btw. _________________ I'm A Builder Not A Fighter!
Random League Community
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[HSP]Sonix Oh My Dear God Sir


Joined: 21 Mar 2007 Posts: 1247 : Location: I'm from Holland, where the frak you from?
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Posted: Thu Jun 12, 2008 12:46 am Post subject: |
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| Unggoy wrote: | | Anyway, looks like UT is finally dying, with all these other ones, COD4, Crysis, UT3 out. BW is looking primitive compared to these, and once all the mod fanatics move onto UT3 soon, UT2004 will finally end. | Forgetting about a few mods?
Ashura: Dark Reign
XS Vehicles
Ballisctic Weapons
Gunreal
Just a few mods in development that people will get once finished...
And once finished, it will result in a major play-age boost. _________________ Kick up that pan.
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Unggoy OMG


Joined: 11 Apr 2008 Posts: 331 : Location: Why should I inform you...
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Posted: Thu Jun 12, 2008 1:27 am Post subject: |
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I guess UT ain't dying then. Anyway, I've went off it entirely, now that I have a bit of S.A.S. style done in COD4, I can't go back, not unless I can do the very same in UT. If BW ever gets stuff like Breaching doors, flashbangs, stun granadas, attachments, camoflauge, there's a chance I could go back.
Well, you could just slow everyone down by half, so no 50MPH sprinting across the map, then actual tactics would work, but at the moment, everythings too fast for em to have any effect in my eyes. _________________ Inability to think independantly. |
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[HSP]@uToPL@y Oh My Dear God Sir


Joined: 23 Jul 2007 Posts: 1872 : Location: Liandri Headquarters, Unreal Universe
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Unggoy OMG


Joined: 11 Apr 2008 Posts: 331 : Location: Why should I inform you...
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Posted: Wed Jul 23, 2008 3:26 am Post subject: |
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Say WHAT? Your kidding me, this thing actually has flashbangs, C4 charges and all of that? (Goes instantly snooping at mod)
Nevermind...the page doesn't load correctly. _________________ Inability to think independantly. |
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[HSP]Sonix Oh My Dear God Sir


Joined: 21 Mar 2007 Posts: 1247 : Location: I'm from Holland, where the frak you from?
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Posted: Wed Jul 23, 2008 5:43 am Post subject: |
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Ot does for me O.o
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Action Unreal Tournament is a modification for Unreal Tournament 2004 that adds realistic weapons, better damage simulation, new gameplay, and bags of action-movie style.
Ever watched a John Woo flick and said 'I wish I could do that' as a guy dived down the stairs, akimbo pistols blazing? Just seen Bruce Willis blow away a room of bad guys and wished it was you?
Now you can. And why watch a movie when you can play it?
For those with a history of action games, AUT is the followup to the hugely successful and innovative Action Quake2 and Action Half-Life; we hope to continue the tradition of fun gameplay, innovative features and consistent quality. It's based around concepts incorporated into the unreleased version developed for Unreal Tournament (1999).
AUT is going to take the things we've learned from Action Quake 2, Action Half-Life and our development in the Unreal engine and combine them into one fast moving action packed extravaganza.
The Concept
The idea is that each bullet counts for a lot, but that doesn't mean you shouldn't pump them full of as many bullets as you can spare; they'll get a chance to shoot back before they die if you don't finish them off. Cover actually means something, it's better to make sure there's a pillar or a desk near by to duck behind, especially if you have to reload or bandage yourself.
Everyone knows that to be a true action hero you must do at least two things. At some point in your career you must 'go akimbo' even if only for a minute or too. Pick up two pistols and try and take out the guy raking everyone with an automatic. However, AUT will allow the player, in a completely exclusive gameplay design, to go 'mixed akimbo'. Using the left and right mouse buttons, the player will able to operate a mixed variety of weapons at the same time. Imagine clearing the area with your mp5 and picking off the rest with your pistol!
The other thing you need to do is dive. When you dive you become a smaller target, become faster and are no longer where your opponent was aiming and you look damn smooth while you're doing it!
Features
- Real World guns, balanced but powerful, with all new models, skins, and sounds.
- Movie style accuracy, damage and bandage systems.
- Special items you would find in a good action movie, like silencers and kevlar vests.
- New player models.
- Original deathmatch rules.
- Last Man Standing games.
- Awesome Teamplay options.
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_________________ Kick up that pan.
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[HSP]Sonix Oh My Dear God Sir


Joined: 21 Mar 2007 Posts: 1247 : Location: I'm from Holland, where the frak you from?
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Posted: Wed Jul 23, 2008 5:44 am Post subject: |
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Oh. -.-
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The A-team just announced that work on AUT has been discontinued.
We had fun following the mod's development, and are sorry to see it end. Best of luck with whatever you decide to do in the future!
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_________________ Kick up that pan.
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Unggoy OMG


Joined: 11 Apr 2008 Posts: 331 : Location: Why should I inform you...
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Posted: Wed Jul 23, 2008 9:41 am Post subject: |
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It wasn't that page I meant...the actual download one, it didn't load. _________________ Inability to think independantly. |
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Chris Oh My Dear God Sir


Joined: 13 Dec 2007 Posts: 1502 : Location: Hinckley, Leicestershire, UK
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Posted: Wed Jul 23, 2008 2:12 pm Post subject: |
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A-Team _________________
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[HSP]@uToPL@y Oh My Dear God Sir


Joined: 23 Jul 2007 Posts: 1872 : Location: Liandri Headquarters, Unreal Universe
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Posted: Wed Jul 23, 2008 2:32 pm Post subject: |
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| Unggoy wrote: | | It wasn't that page I meant...the actual download one, it didn't load. | I DL'd R1 awhile back even though they had decided to shelve the project, just to check it out anyway - but I didn't really care for all the key commands used for all the different stuff!
But the action part was cool!
If there is more interest on this mod, I'll try to locate a copy.
DOWNLOAD R1:
Filename AUT-R1-UMOD.zip
File Size 308.87 MB (323,874,807 Bytes)
Date Added Sunday, October 02, 2005 10:04 PM
Downloads 2,307 (This week: 1)
Beta: 251MB http://files.filefront.com/Action+Unreal+Tournament+Mod/;3628043;/fileinfo.html
About Action Unreal Tournament
Action Unreal Tournament is a modification of Unreal Tournament 2004 that adds realistic weapons, better damage simulation, new gameplay, and bags of action-movie style.
Ever watched a John Woo flick and said 'I wish I could do that' as a guy dived down the stairs, akimbo pistols blazing?
Now you can. And why watch a movie when you can play it?
For those with a history of action games, AUT is the followup to the successful Action Quake2 and Action Half-Life; we hope to continue the tradition of fun gameplay, innovative features and consistent quality. It's based around concepts incorporated into the unreleased version developed for Unreal Tournament.
AUT is going to take the things we've learned from Action Quake 2, Action Half-Life and our development in the Unreal engine and combine them into one fast moving action packed extravaganza.
Gameplay:
The Concept
The idea is that each bullet counts for a lot, but that doesn't mean you shouldn't pump them full of as many bullets as you can spare; they'll get a chance to shoot back before they die if you don't finish them off. Cover actually means something, it's better to make sure there's a pillar or a desk near by to duck behind, especially if you have to reload or bandage yourself.
Everyone knows that to be a true action hero you must do at least two things. At some point in your career you must 'go akimbo' even if only for a minute or too. Pick up two pistols and try and take out the guy raking everyone with an automatic.
The other thing you need to do is dive. When you dive you become a smaller target, become faster and are no longer where your opponent was aiming and you look damn smooth while you're doing it!
Features
Real World guns, balanced but powerful, with all new models, skins, and sounds.
Movie style accuracy, damage and bandage systems.
Special items you would find in a good action movie, like silencers and kevlar vests.
New player models.
Original deathmatch rules.
Last Man Standing games.
Awesome Teamplay options.
Credits
Code
Stuart 'Payback' Crouch
payback@planet-action.net
Support
Thorsten 'Borg' Schwalb
borg@havenofrags.com
Joseph 'MrGlock' Walsh
mrglock@aut-world.com
Raphael 'Larusso' Buchen
larusso@havenofrags.com
Maps
James 'Seek_M' Ingram
jt_ingram@hotmail.com [Painclinic]
Kevin 'Zodiak' IJpelaan
kevin@multiweb.nl [Teleport]
Pär 'Parkar' Karlsson
parkar@home.se [S-mart]
Loren 'Fibbles' McGuckin
fibbles@planet-action.net
Dirk 'Banana' Schräer
banana@gamigo.de
Models
Richard 'Frost' Neumann
RichardNeumann@gmail.com
Niklas 'Superfisch' Schandry
hulz@planetunreal.com
Pär 'Parkar' Karlsson
parkar@home.se
Sam 'Potshot' Allen
scallen@tpg.com.au
Skins
Tim 'CHPX' Lang
chpx@havenofrags.com
Adam 'Springer' Campbell
springer@havenofrags.com
Animations
Willem 'duncan' Angel
duncan@quadspeed.com
Pär 'Parkar' Karlsson
parkar@home.se
Artists
Tim 'CHPX' Lang
chpx@havenofrags.com
Sound
Thorsten 'Borg' Schwalb
borg@havenofrags.com
Additional Thanks
Evan 'Ace12GA' Prentice
Dwayne 'Oddjob' Douglas
oddjob@telefragged.com
Jinx
Sykes [For being the server guru he is...]
BackSlash
Michael 'Mel' Grözinger
Svugg
Bentusi
Malkmus
Josh 'Gage' Coyne
Christopher 'Preacher' Strickler
Alcrifice
PS. I cannot vouch for all of the site & email links yet, so if it works it works. _________________ http://www.gamefront.com/files/user/likemikes/
" War is lost, without it's Shepard's to sustain it. " :P
Last edited by [HSP]@uToPL@y on Wed Jul 23, 2008 3:38 pm; edited 2 times in total |
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