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Greate website for mappers/modders.
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[HSP]Wangtang
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PostPosted: Sun Jul 22, 2007 11:19 pm    Post subject: Greate website for mappers/modders. Reply with quote

OMG, Its great you all ask me about how to do stuff, i think its cool, however, i cant always help, or i dont have the time... So heres a GREAT website that can answer almost any of your basic questions about uted adn such.
http://wiki.beyondunreal.com/wiki

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»[HSP]«Ñîght
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PostPosted: Sun Jul 22, 2007 11:43 pm    Post subject: Reply with quote

im too lazy to read :( im one of those ppl who want to be instructed by listening....thats why i suck at my homework....
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SuperSonicSith
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PostPosted: Mon Jul 23, 2007 7:35 am    Post subject: Reply with quote

You can also try this website... Because they use pictures. :D

http://www.angelmapper.com/tutorials.htm

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PostPosted: Mon Jul 23, 2007 12:54 pm    Post subject: Reply with quote

so duz unrealwiki....
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[HSP]Hawk
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PostPosted: Mon Jul 23, 2007 1:23 pm    Post subject: Reply with quote

both are good websites we just put it that way
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[HSP]@uToPL@y
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PostPosted: Sat Aug 04, 2007 2:39 am    Post subject: Virtual Assistant's :D Reply with quote

»[HSP]«Ñîght wrote:
im too lazy to read :( im one of those ppl who want to be instructed by listening

If you really don't like to read you could install one the personal web assistant's like the one's over at People Putty, Haptek or Sonork(VIM).
That way you could just highlight the text you want read - then just drag & drop it on the VA Player, they will be only too happy to read aloud for you all night long! :D http://www.haptek.com/

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Last edited by [HSP]@uToPL@y on Mon Oct 29, 2007 9:41 pm; edited 1 time in total
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PostPosted: Sat Aug 04, 2007 1:01 pm    Post subject: Reply with quote

lmao thats too easy
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Chris
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PostPosted: Sat Dec 22, 2007 7:23 am    Post subject: Reply with quote

[HSP]SuperSonicSith wrote:
You can also try this website... Because they use pictures. :D

http://www.angelmapper.com/tutorials.htm


But do they have cookies? :D

Angel Mapper has some excellent stuff!

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PostPosted: Sat Dec 22, 2007 11:45 pm    Post subject: UT2 Build Editor MOD Reply with quote

Chris wrote:
But do they have cookies? :D Angel Mapper has some excellent stuff!

_More basic shapes:
_☻ Happy Building! ☻
_From: @uT☺PL@Y

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PostPosted: Sun Dec 23, 2007 5:35 am    Post subject: Reply with quote

Love it, I would really like more preset shapes, and with an editor like that, We could all be curning out contributions to HSP. I really want to help with the update to Pheonix Complex, It would make me real happy to work with you guys :D
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[HSP]Sonix
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PostPosted: Sun Dec 23, 2007 4:24 pm    Post subject: Re: UT2 Build Editor MOD Reply with quote

1DeVeLiShDuDe wrote:
Chris wrote:
But do they have cookies? :D Angel Mapper has some excellent stuff!

_More basic shapes:
_☻ Happy Building! ☻
_From: @uT☺PL@Y

Gotta love microsoft word's auto-shape and 3D possibilites. ^^
Also, please put a enter between your xfire and gametracker, as at the moment your sig pushes the page a whole lot bigger.

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PostPosted: Wed Jan 02, 2008 6:49 pm    Post subject: UT2 Build Editor MOD - Continued: Reply with quote

[HSP]Sonix*NL* wrote:
Also, please put a enter between your xfire and gametracker, as at the moment your sig pushes the page a whole lot bigger.
What U talkin bout! What SIG? U mean the the 1 I'm smokin?
PS. Still quoting whole posts HuH! LOL

UPDATE: Some new statics I've started working on for mapping & builds.

_____

UPDATE #2:



These new shapes were all made in the editor, because I imported some of the shapes in the previous images but they had some uneven edges so I just made them, mine aren't perfect either but it would have taken longer to fix the imports.

more to come ... _____ .The latest on the new statics level, main room

I was thinking about making a uPaint package available for download in case any of the HSP members wanted to customize some of the new shapes for the server.

I also have an idea to add/enable physics for the shapes, so during public build wars the forts will be destructible - so instead of just disappearing, the pieces would crash into other shapes and fall to the ground.
While breaking into pieces would be cool, it would also be more work!, but with the ballistic mod and all the special effects - this would fit right in. But of course it comes at a price!, you have to have a CPU that will handle all the extra physics activity!


.....MadeBy@uToPL@Y......

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PostPosted: Thu Jan 03, 2008 2:58 am    Post subject: Reply with quote

Looking gooood, keep up the go- wait. Excellent work!
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PostPosted: Wed Jan 23, 2008 5:15 pm    Post subject: Reply with quote

[HSP]Chris wrote:
Looking gooood, keep up the go- wait. Excellent work!
TY! :P

I found some free 3D modeler links:
This one requires registration to DL, but after the 30 Day trial it defaults to the evaluation version and still works.
https://www.alibre.com/products/xpress/xpress_for_all.asp
https://www.alibre.com/products/3d-cad-evaluation-tools.asp

Along with a site that has just about every link you could think of for 3D stuff:
http://www.realtimerendering.com/
So if you get bored and want to check out some new stuff, there are some links to try.

And, don't want to forget this one - thats where I found that other stuff:
http://www.wings3d.com/links.php

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Last edited by [HSP]@uToPL@y on Wed Jan 23, 2008 6:12 pm; edited 2 times in total
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SuperSonicSith
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PostPosted: Wed Jan 23, 2008 5:47 pm    Post subject: Reply with quote

Very cool! Can't wait to use it :D
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